Handler - Jack-of-all-trades character that fights alongside a dog companion that's also able to revive them.Abilities allow it to quickly reload weapons and make all of its guns automatic. Gunslinger - Damage-centric character that brings high fire rates and ammo efficiency to the battlefield.We won't need to start a new playthrough, but each one is leveled up individually, taking time and effort.ĭeveloper Gunfire Games has, so far, revealed four Remnant II archetypes. Although we can only slot in one of them, they can be freely switched between, offering flexibility when tackling different challenges.Īlthough more complex than those of the original, picking an initial Archetype doesn't lock you out from unlocking and using the other starting options and trying out their playstyles. The five perk types include Prime Perks, which reflect the Archetype's identity and are exclusive to it, alongside others that increase damage, grant team effects, small buffs, or temporary effects based around the Archetype's playstyle.Įach of Remnant II's Archetypes comes with a set of cooldown-based skills that are exclusive to it. Remnant 2's Archetypes have evolved past being simple starting gear loadouts from which we can then branch off in any direction.Īlthough they still grant a custom gear loadout – comprised of a trademark armor set, three unique weapons, and a signature Archetype Trait – they now also include Archetype Perks and Archetype Skills, obtained by gaining experience and leveling up.
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